Monday, December 14, 2009
Virtual Reality
In games and programs such as "Second Life," users have the opportunity to "pretend" to be someone else. They construct their own avatar, or digital representation of themselves, and they "live" in a virtual world. Games such as these can be fun. They provide an opportunity to interact with others, and to meet new friends. However, they can be detrimental. Sometimes, the users become so enthralled with the digital "lives" that they do not function well in the real world. I think that balance is a crucial aspect in computer usage. We need to remember that face-to-face contact is the best way to maintain healthy relationships and to build trust. Games like "second life" are fun, but moderation is key.
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